Minimum Cost to Make at Least One Valid Path in a Grid

Given an m x n grid. Each cell of the grid has a sign pointing to the next cell you should visit if you are currently in this cell. The sign of grid[i][j] can be:

  • 1, which means go to the cell to the right, i.e. go from grid[i][j] to grid[i][j + 1].
  • 2, which means go to the cell to the left, i.e. go from grid[i][j] to grid[i][j - 1].
  • 3, which means go to the lower cell, i.e. go from grid[i][j] to grid[i + 1][j].
  • 4, which means go to the upper cell, i.e. go from grid[i][j] to grid[i - 1][j].

Notice that there could be some signs on the cells of the grid that point outside the grid.

You will initially start at the upper-left cell (0, 0). A valid path in the grid is a path that starts from the upper-left cell (0, 0) and ends at the bottom-right cell (m - 1, n - 1) following the signs on the grid. The valid path does not have to be the shortest.

You can modify the sign on a cell with cost = 1. You can modify the sign on a cell one time only.

Return the minimum cost to make the grid have at least one valid path.

Example 1
1 1 1 1
2 2 2 2
1 1 1 1
2 2 2 2
Inputgrid = [[1,1,1,1],[2,2,2,2],[1,1,1,1],[2,2,2,2]]
Output3
Changing three arrows creates a valid path from (0, 0) to (3, 3), so the total cost is 3.
Example 2
1 1 3
3 2 2
1 1 4
Inputgrid = [[1,1,3],[3,2,2],[1,1,4]]
Output0
You can follow the existing signs from (0, 0) to (2, 2) without any changes.

Constraints

  • m == grid.length
  • n == grid[i].length
  • 1 <= m, n <= 100
  • 1 <= grid[i][j] <= 4

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